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OutRun 2019's roots are probably the most curious in the franchise. The project was originally conceived in the early 90's as a Mega CD racing title under the name of Cyber Road. Sims Co., its creator, transferred the undergoing development to the Genesis while at the same time renaming the game Junker's High. Sega then lended the OutRun brand most likely to give Sims' work the extra marketing push, resulting in the Genesis-exclusive futuristic take on the franchise.
Stages are definitely grittier and darker than its predecessor's sunny California beaches, but these somber landscapes still look good even though they aren't as attractive and inspiring. The legendary soundtrack was replaced by a collection of techno songs supposedly composed by bands like "Dual Noise" and "Hyper Sonic Gang" (because, you know, that's what people of the future listen to), who suspiciously manage to totally escape my most thorough Googling efforts.
Questionable time warp aside, Sims' work does succeed thanks to solid controls and the best graphics and speed effects the Genesis can put out for a racing title. Its lifespan is quite short despite its many routes and sections, but players who are able to forgive its bastard relation to the series will find a very interesting, good racing title on a system that isn't exactly known for car games. It is, on a technical level, clearly more refined than Sega's port of the original.
Sims' take on futuristic OutRun was released in 2005 as a standalone game system that hooks up directly to the TV. It was marketed as "Play TV Legends Outrun 2019" from Radica Games.
Nearly 10 years after the release of OutRunners and when we all thought this series was a thing of the past, Sega inadvertedly pulls out OutRun 2 off of their hat boasting a beautiful 3D engine that runs on their "Chihiro" board. It's presented in 3 different cabinets, the "Twin" being the most popular for linked racing.
The real surprise for hardcore OutRun fans is, of course, Ferrari finally granting Sega their car licenses; yielding 8 beautiful 3D models of the classic italian sports cars that look fantastic and drive like a dream.
OutRun 2 features three single player modes. "Outrun Mode" is the standard arcade mode in which you race thru five out of fifteen possible stages, "Heart Attack Mode" lets you show off your driving skills to co-pilot blondie by performing different tricks and stunts, and last is the mandatory "Time Attack Mode". There's also, of course, a linked multiplayer mode like the one in OutRunners. We couldn't have asked for a more perfect 3D translation. As hard as it is nowadays to envision, produce, and "upgrade" old-school titles past the second dimension and the 8, 16 and 32 bits; Sega pulls out a rare gem with the looks of a simulator and the simplicity of the original.
Audio-wise, you can count on the three classic OutRun tunes making an appearance and sounding their best ever, with four new songs joining the track list that are actually pretty good.
U.K.-based company Sumo Digital was put in charge of porting the game to the Xbox, resulting in a spectacular job even though the amount of original RAM had to be reduced from 512 to 64. Its success was mostly due to the original hardware's similarity to Microsoft's console. Hidden cars, stages, and tunes (don't miss the wonderfully remixed original 1986 tracks) to unlock were added; with an expansive mission mode that puts the player through various parts of each level attempting to fulfill certain goals Heart Attack mode-style.
Hooked on OutRun 2 and still want more? Supped up OutRun 2 SP delivers more cars, 15 additional new stages (for a total of 30), friendlier physics and controls, an expanded soundtrack, and most of the extras the Xbox version had to offer to the arcade floor.
Graphics also received an upgrade even though SP still runs on Sega's Chihiro board. Some of the new gorgeous levels take you across the Golden Gate bridge, through gigantic sequoia trees, past an arctic oil refinery, see the Moai heads of Easter Island, and under a starry night sky next to a space shuttle launch.
Two special edition cabinets saw a limited release under the denomination of "deluxe" (DX) and "super deluxe" (SDX), the first one supporting 4 players and the second up to 8. Strangely, the exclusive cooperative mode this version was created for allows up to four teams (SDX cabinet) of 2 players each to alternate control of the car throughout a race.
The home version was released in Europe and America in 2006 under the title OutRun 2006: Coast to Coast, and a year later in Japan as OutRun 2 SP on the PS2. Not only does it feature tracks from both OutRun 2 and OutRun 2 SP (for a total of thirty), but it includes a mission mode that manages to outclass the original: You now earn points when you play, which lets you buy different tracks, cars, music and other bonuses. The Xbox version also has support for custom soundtracks.
Even though it may seem like a mere "director's cut", there's more than enough material here to keep fans elated. While the Xbox version is considered the best, the PS2 port is still an outstanding port even if it's mandatory to link to the portable version to unlock some of the extra content. The PSP port is no slouch either, but it runs at a lower framerate. |
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OutRun 2019 - Genesis
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OutRun 2019 - Genesis
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OutRun 2019 - Genesis
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OutRun 2019 - Genesis
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OutRun 2019 - Genesis
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OutRun 2019 - Genesis
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OutRun 2019 - Genesis
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OutRun 2 - Arcade
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OutRun 2 - Arcade
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OutRun 2 - Arcade
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OutRun 2 - Arcade
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OutRun 2 - Arcade
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OutRun 2 - Arcade
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OutRun 2 - Arcade
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OutRun 2 - Arcade
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OutRun 2 - Arcade
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OutRun 2 Wallpaper
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OutRun 2006 Coast to Coast - Xbox
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OutRun 2006 Coast to Coast - Xbox
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OutRun 2006 Coast to Coast - Xbox
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OutRun 2006 Coast to Coast - Xbox
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OutRun 2006 Coast to Coast - Xbox
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OutRun 2006 Coast to Coast - Xbox
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OutRun 2006 Coast to Coast - PS2
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OutRun 2006 Coast to Coast - PS2
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Version comparisons |
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| Yu Suzuki always referred to OutRun as a "driving game" instead of a racing one. And even though the series had a couple of missteps in the Road Rash / Chase H.Q. direction, the true spirit of his game reminds us it's all about enjoying the ride, not how fast we get to the destination. The combination of bright visuals, gorgeous scenery, catchy music, and fast, no-frills action all add up to one of Sega's most successful and world-wide recognized series after Sonic The Hedgehog. |
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