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F-1 Sensation
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Players: 1
About: Formula 1 racing
Courtesy of: Konami
Back in: 1993
Originally on: NES
Also on: N/A
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There was this unique relationship between Konami and sports games. They were obviously no EA Sports (thank god). But back in the 8 and 16-bit days, the fact that Madden, Jordan, Senna and other celebrities were playing rough for other companies didn't stop them from every now and then spewing out fun, easy to pick up sport titles mixed with what they do best: arcades.
Since 1983's classic "Track & Field", Konami started to very slowly squeeze-in titles like "Double Dribble", "Blades of Steel" and "Skate Or Die" into the arcades, their 8-bit ports following soon after. No official licenses, sponsors or sports celebrities. Just pure pick-up-and-play arcade fun.
Their list of sports games was and still is very small to this day, doing very little for the company compared to the sea of TMNT, Castlevania and Metal Gear games bringing in most of their profits.
Japanese Famicom cover |
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F-1 Sensation was one of the few lucky ones that got special attention. Konami decided to acquire the license, and the title became a "Formula 1 World Championship" official product. All F-1 celebrity names are here. Lots of official sponsors too, like "Shell", "Agip", "Fosters" and "Pirelli"; and even original cars from "Williams", "Ferrari" and "McLaren" among others.
Also going against Konami's usual arcade posture, Sensation introduces some car customizing. Pick your favorite team and proceed to modify things like your car's color, type of tires, suspension, etc. Everything thru a very simple and quick interface that avoids boring you with too many technicalities. Konami did a great job managing to add a little more complexity without ever ditching the arcade feel.
How does it drive? Like one of the best racing games on the NES. You won't find any other titles that can do this good a job of reproducing the sense of speed on Nintendo's 8-bits. When there aren't too many cars on screen, the road flies by surprisingly smooth and looks excellent.
The car controls flawlessly too, and even if you are not happy with it and needed to tweak something up, it's extremely easy to do so before the race.
F-1 Sensation NES |
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All the big names are here. |
Too many crashes have your engine failing? Off-road skids wearing your tires out? A handy display on the upper-left corner will blink and sound an alarm when your car needs maintenance, and the car's computer will notify you via scrolling text on its LCD panel.
Then just head to the pit! Quickly choose what needs to be repaired and start mashing on the "A" button to help your team finish quicker.
You might also be paying the pit an early visit if it starts raining. Weather forecasts are available right before each race, but unexpected weather changes during race become more common as you race in harder ranks, forcing you to switch tires as soon as possible.
European NES cover |
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Available play modes are: "Free Run", where you choose one of 18 international courses for a single race, or the classic "Grand Prix" where you race in all of them for points.
There's not a second player option, although it's understandable since the cart already suffers from some slowdown and lots of sprite flickering. ANY additional car on screen will cause half its sprite to disappear, the same happening constantly to every added car.
Otherwise, being one of the console's last titles, the game pushes the graphics to its limits. The best a NES cart can look.
F-1 Sensation Famicom |
Formula 1 Sensation NES |
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The only difference between the european and japanese versions is the placement of the "lap" and "position" indicators on the screen. |
Konami had great music composers back in the 8-bit era, and even in their few sports games this holds true. Sensation is right up there, its soundtrack reminding me a lot of TMNT's and the cool Blades of Steel soundtrack. Although they probably sound similar because they used the same tools to compose them.
F-1 Sensation is known in Europe as "Formula 1 Sensation", but was never released in the U.S. Most likely due to the fact that F-1 is not as popular as Nascar racing on these shores.
Haven't you heard enough already? This is as good as professional racing gets on the NES. Fun and almost technically perfect, squeezing out every last ounce of CPU power out of the console. Even though Sensation fits right in between the simulator and arcade genres, if you are not into Formula 1 at all the lack of variety might get you bored after a while.
Formula One: Built to Win |
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Players: 1
About: Racing and building cars
Courtesy of: Seta
Back in: 1990
Originally on: NES
Also on: N/A
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Except for a couple of F-1 titles for the SNES, you won't find Seta Corporation very involved in the driving/racing genre. You might recognize them though for their Castlevania/Prince of Persia experiment on the SNES entitled "Nosferatu", though their cup of tea are mahjong, golf and puzzle games.
With barely any experience on the genre, they released "Formula One: Built To Win" for Nintendo's 8-bits. Think of it as Gran Turismo's grand daddy on the NES, minus the simulation. The basics of what made GT so popular can be found in its "Normal" mode: different licenses, cars, parts to buy and sell, and tracks.
American NES cover |
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You begin the game with $2000 in your pocket and a red Mini-Cooper, ready to visit some of the most important U.S. cities in order to make some cash on their tracks.
By winning races, not only do you secure money to upgrade your car, but also adquire higher rank licenses that allow you to buy faster cars and race in harder circuits. All this to finally be able to race internationally on the world's most famous F-1 courses with your formula-1 license.
Although there's only 4 cars in total, the transition between them is Built To Win's apex. Saving money is hard work, and selling upgrade parts or re-visiting some circuits to get that Ferrari F-40 is worth every minute of it. Just watching your new car now fly thru what before were tough opponents is very satisfying.
Formula One: Built To Win NES |
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Built To Win's four available cars. |
In every city you'll be able to check the status of your car, sign up for the local races, and save your game; while in some of them you'll find part shops, speed shops to sell extra parts, car shops, and even a casino where you can play the slots. All of them supervised by cute anime-looking girls.
In addition the this main mode, there's also a "Free" mode just like in Konami's "F-1 Sensation", in which you are presented with a choice of cars and circuits for quick racing.
Formula One: Built To Win NES |
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The girls are a nice addition, but the interface
looks like the one on early Final Fantasy titles. |
Here's an interesting trick involving the casino you can pull out as soon as you start the "Normal" game. Just head to Las Vegas and play two $1000 tokens in the slots. If you win something, save the game and bet again. If you lose just reset your NES. Repeat this process, and with a little patience (and specially if you hit a triple 7) you'll have enough money to swiftly cruise thru the entire game.
Formula One: Built To Win NES |
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The casino trick makes things much easier. |
Seta's Built To Win controls perfectly. Shifting gears is automatic, and the car's nitro easy to use. Despite the high speeds the cars reach with it, you'll rarely find yourself hitting the brakes during curves, giving this cart a pure arcade feel. Easy in the beginning, but very slowly raising the difficulty level to reach its top during the F-1 races, which are a miraculous task to complete.
Technically, it leaves a little to be desired. Sprite flickering is not as bad as F-1 Sensation's but still present, and the interface design and overall presentation are just plain and boring.
There's a choice of 3 small tunes right before each race. All of them are short and catchy but sound terrible because they seem to be composed using only one audio channel. Choose "No music" when these monotone beats start drilling into your brain.
On the good side, circuits and their backgrounds look excellent and are very varied. The different cars' sprites look awesome and are well animated too, each including its own on-screen dashboard design. Very nice.
Variety is the name of this game. Although with some technical and presentation flaws, the 4 different cars, upgrades, circuits and details like the casino will keep you hooked until the end. Well... that's if you ever get past the very difficult F-1 races towards the end of it.
Forget R.C. Pro-Am and Micro-Machines, this is probably the best, most obscure NES racer period.
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