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NEW!!
7/20/08

Want to know what Namco was up to in the pre-Time Crisis, Point Blank days? Giving Taito's Chase H.Q. a run for its money with Lucky & Wild, a light-gun shooter in which you drive (sort of) and shoot bad guys at the same time.
Of course, this exercise will seem like child's play if you are used to driving and talking on the phone without a hands-free device (which you shouldn't do regardless of its legality in your particular state), so add some challenge by letting your little brother handle both guns!

The site is 2 years old this month (it feels like forever though, for some reason). I have rearranged the articles section into multiple pages, for speedier browser access and to alleviate server strain.
Maintenance-wise, I also took upon myself to rewrite most of the OutRun series article, 20 Years of OutRun, in a more digestible form. I updated it with some newly discovered OutRun 2019 and OutRun 2 SP info and trivia, too.
If anything's broken, please let me know.

Lucky & Wild
 
 
6/11/08

It's very frustrating to me when I can't find a specific review of a GameBoy or Game Gear title online. Which is, honestly, most of the time.
Granted, nobody really cares about carry-around 8-bit games anymore. Reviews for portable titles other than DS and PSP are scarce at best, which is why I decided to do something about it. You'll see lots of old portable games featured here in the future in the form of small genre compilations and the like. You have been warned.

Oh, and yeah... Here are the 3 titles that form Konami's Motocross Maniacs series. A surprisingly fun and addictive gravity-challenged motocross competition exclusive to GameBoy consoles, its popularity hindered by its technical simplicity right from the start. Don't judge it by its looks! Read it, play it, buy it. Now.

Motocross Maniacs series
 
 
4/6/08

Update accomplished! It's been over 2 months since the last one, and I think I rather spare you from listening to lame excuses. But hey, here's a quick list:
- Job
- The rest of my life
- This extensive article, with equally extensive title, that I call Of argonauts, vectors, and flying foxes: The rise of 3D on Nintendo consoles.
Inspired by this great 1UP interview with Dylan Cuthbert, it covers British developer Argonaut's beginnings, how Dylan impressed Miyamoto with his vector-based GameBoy demo that resulted in the game X, and Jez San's 3D NES version of Starglider that (after the invention of the world's first graphics accelerator chip) eventually evolved into Starfox. Great stuff.

The rise of 3D on Nintendo consoles.
 
 
1/24/08
Yes, I do have a thing for the old Irem. No, don't make the mistake to quickly dismiss their short Gunforce series as a Contra wannabe. Read on to find out why, and also learn what frustrated former Irem employees are capable of when teaming up with SNK.
The Undercover Cops article also receives a touch-up with the recent addition of its "Alpha Renewal" version to MAME's ever-growing list of working games.
Gunforce series
 
 
12/08/07

I'm back after some long vacations, so here's the conclusion to the Naughty Arcades article. It includes the excellent successor to Data East's pool series Billiard Academy: Real Break by underdog Nakanihon, Toaplan's black sheep Pipi & Bibis, and Kaneko's semi-legend Gals Panic!, which started one of the most well known and successful (if not THE) adult arcade series ever made. Enjoy.

 

Naughty Arcades conclusion.
 
 
9/29/07
This update includes 4 more titles that add to the unforseen massive size of the Naughty Arcades article: Taito's Puzznic, Hot-B's Playgirls series, and Namco's borderline bizarre Dancing Eyes.
I happened to update my Mame32 emulator recently and ended up finding a bunch more adult titles promoted to "now-working" status that are interesting enough to make it into this article, which (of course) translates into more work for me. So, for the sake of completion, I will be putting the final 3 titles up soon.
Naughty Arcades part 2.

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